1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
|
/*!
* jQuery UI Mouse 1.8.6
*
* Copyright 2010, AUTHORS.txt (http://jqueryui.com/about)
* Dual licensed under the MIT or GPL Version 2 licenses.
* http://jquery.org/license
*
* http://docs.jquery.com/UI/Mouse
*
* Depends:
* jquery.ui.widget.js
*/
(function( $, undefined ) {
$.widget("ui.mouse", {
options: {
cancel: ':input,option',
distance: 1,
delay: 0
},
_mouseInit: function() {
var self = this;
this.element
.bind('mousedown.'+this.widgetName, function(event) {
return self._mouseDown(event);
})
.bind('click.'+this.widgetName, function(event) {
if(self._preventClickEvent) {
self._preventClickEvent = false;
event.stopImmediatePropagation();
return false;
}
});
this.started = false;
},
// TODO: make sure destroying one instance of mouse doesn't mess with
// other instances of mouse
_mouseDestroy: function() {
this.element.unbind('.'+this.widgetName);
},
_mouseDown: function(event) {
// don't let more than one widget handle mouseStart
// TODO: figure out why we have to use originalEvent
event.originalEvent = event.originalEvent || {};
if (event.originalEvent.mouseHandled) { return; }
// we may have missed mouseup (out of window)
(this._mouseStarted && this._mouseUp(event));
this._mouseDownEvent = event;
var self = this,
btnIsLeft = (event.which == 1),
elIsCancel = (typeof this.options.cancel == "string" ? $(event.target).parents().add(event.target).filter(this.options.cancel).length : false);
if (!btnIsLeft || elIsCancel || !this._mouseCapture(event)) {
return true;
}
this.mouseDelayMet = !this.options.delay;
if (!this.mouseDelayMet) {
this._mouseDelayTimer = setTimeout(function() {
self.mouseDelayMet = true;
}, this.options.delay);
}
if (this._mouseDistanceMet(event) && this._mouseDelayMet(event)) {
this._mouseStarted = (this._mouseStart(event) !== false);
if (!this._mouseStarted) {
event.preventDefault();
return true;
}
}
// these delegates are required to keep context
this._mouseMoveDelegate = function(event) {
return self._mouseMove(event);
};
this._mouseUpDelegate = function(event) {
return self._mouseUp(event);
};
$(document)
.bind('mousemove.'+this.widgetName, this._mouseMoveDelegate)
.bind('mouseup.'+this.widgetName, this._mouseUpDelegate);
event.preventDefault();
event.originalEvent.mouseHandled = true;
return true;
},
_mouseMove: function(event) {
// IE mouseup check - mouseup happened when mouse was out of window
if ($.browser.msie && !(document.documentMode >= 9) && !event.button) {
return this._mouseUp(event);
}
if (this._mouseStarted) {
this._mouseDrag(event);
return event.preventDefault();
}
if (this._mouseDistanceMet(event) && this._mouseDelayMet(event)) {
this._mouseStarted =
(this._mouseStart(this._mouseDownEvent, event) !== false);
(this._mouseStarted ? this._mouseDrag(event) : this._mouseUp(event));
}
return !this._mouseStarted;
},
_mouseUp: function(event) {
$(document)
.unbind('mousemove.'+this.widgetName, this._mouseMoveDelegate)
.unbind('mouseup.'+this.widgetName, this._mouseUpDelegate);
if (this._mouseStarted) {
this._mouseStarted = false;
this._preventClickEvent = (event.target == this._mouseDownEvent.target);
this._mouseStop(event);
}
return false;
},
_mouseDistanceMet: function(event) {
return (Math.max(
Math.abs(this._mouseDownEvent.pageX - event.pageX),
Math.abs(this._mouseDownEvent.pageY - event.pageY)
) >= this.options.distance
);
},
_mouseDelayMet: function(event) {
return this.mouseDelayMet;
},
// These are placeholder methods, to be overriden by extending plugin
_mouseStart: function(event) {},
_mouseDrag: function(event) {},
_mouseStop: function(event) {},
_mouseCapture: function(event) { return true; }
});
})(jQuery);
|