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author | Yves Fischer <yvesf-git@xapek.org> | 2013-04-17 00:13:33 +0200 |
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committer | Yves Fischer <yvesf-git@xapek.org> | 2013-04-17 00:13:33 +0200 |
commit | c83bca9a9de29c155d519ccea2e8a8d07acc5bac (patch) | |
tree | 156131ebae5aae008fde4e241e95ae3b70c8dfcc /datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js | |
parent | 6f20cda5c3071e03d2a56dc8236a530582cad2b7 (diff) | |
download | ebus-alt-c83bca9a9de29c155d519ccea2e8a8d07acc5bac.tar.gz ebus-alt-c83bca9a9de29c155d519ccea2e8a8d07acc5bac.zip |
leveldb
Diffstat (limited to 'datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js')
-rw-r--r-- | datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js b/datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js new file mode 100644 index 0000000..1d433f0 --- /dev/null +++ b/datastore-leveldb/public/lib/flot-0.7/jquery.flot.crosshair.js @@ -0,0 +1,167 @@ +/* +Flot plugin for showing crosshairs, thin lines, when the mouse hovers +over the plot. + + crosshair: { + mode: null or "x" or "y" or "xy" + color: color + lineWidth: number + } + +Set the mode to one of "x", "y" or "xy". The "x" mode enables a +vertical crosshair that lets you trace the values on the x axis, "y" +enables a horizontal crosshair and "xy" enables them both. "color" is +the color of the crosshair (default is "rgba(170, 0, 0, 0.80)"), +"lineWidth" is the width of the drawn lines (default is 1). + +The plugin also adds four public methods: + + - setCrosshair(pos) + + Set the position of the crosshair. Note that this is cleared if + the user moves the mouse. "pos" is in coordinates of the plot and + should be on the form { x: xpos, y: ypos } (you can use x2/x3/... + if you're using multiple axes), which is coincidentally the same + format as what you get from a "plothover" event. If "pos" is null, + the crosshair is cleared. + + - clearCrosshair() + + Clear the crosshair. + + - lockCrosshair(pos) + + Cause the crosshair to lock to the current location, no longer + updating if the user moves the mouse. Optionally supply a position + (passed on to setCrosshair()) to move it to. + + Example usage: + var myFlot = $.plot( $("#graph"), ..., { crosshair: { mode: "x" } } }; + $("#graph").bind("plothover", function (evt, position, item) { + if (item) { + // Lock the crosshair to the data point being hovered + myFlot.lockCrosshair({ x: item.datapoint[0], y: item.datapoint[1] }); + } + else { + // Return normal crosshair operation + myFlot.unlockCrosshair(); + } + }); + + - unlockCrosshair() + + Free the crosshair to move again after locking it. +*/ + +(function ($) { + var options = { + crosshair: { + mode: null, // one of null, "x", "y" or "xy", + color: "rgba(170, 0, 0, 0.80)", + lineWidth: 1 + } + }; + + function init(plot) { + // position of crosshair in pixels + var crosshair = { x: -1, y: -1, locked: false }; + + plot.setCrosshair = function setCrosshair(pos) { + if (!pos) + crosshair.x = -1; + else { + var o = plot.p2c(pos); + crosshair.x = Math.max(0, Math.min(o.left, plot.width())); + crosshair.y = Math.max(0, Math.min(o.top, plot.height())); + } + + plot.triggerRedrawOverlay(); + }; + + plot.clearCrosshair = plot.setCrosshair; // passes null for pos + + plot.lockCrosshair = function lockCrosshair(pos) { + if (pos) + plot.setCrosshair(pos); + crosshair.locked = true; + } + + plot.unlockCrosshair = function unlockCrosshair() { + crosshair.locked = false; + } + + function onMouseOut(e) { + if (crosshair.locked) + return; + + if (crosshair.x != -1) { + crosshair.x = -1; + plot.triggerRedrawOverlay(); + } + } + + function onMouseMove(e) { + if (crosshair.locked) + return; + + if (plot.getSelection && plot.getSelection()) { + crosshair.x = -1; // hide the crosshair while selecting + return; + } + + var offset = plot.offset(); + crosshair.x = Math.max(0, Math.min(e.pageX - offset.left, plot.width())); + crosshair.y = Math.max(0, Math.min(e.pageY - offset.top, plot.height())); + plot.triggerRedrawOverlay(); + } + + plot.hooks.bindEvents.push(function (plot, eventHolder) { + if (!plot.getOptions().crosshair.mode) + return; + + eventHolder.mouseout(onMouseOut); + eventHolder.mousemove(onMouseMove); + }); + + plot.hooks.drawOverlay.push(function (plot, ctx) { + var c = plot.getOptions().crosshair; + if (!c.mode) + return; + + var plotOffset = plot.getPlotOffset(); + + ctx.save(); + ctx.translate(plotOffset.left, plotOffset.top); + + if (crosshair.x != -1) { + ctx.strokeStyle = c.color; + ctx.lineWidth = c.lineWidth; + ctx.lineJoin = "round"; + + ctx.beginPath(); + if (c.mode.indexOf("x") != -1) { + ctx.moveTo(crosshair.x, 0); + ctx.lineTo(crosshair.x, plot.height()); + } + if (c.mode.indexOf("y") != -1) { + ctx.moveTo(0, crosshair.y); + ctx.lineTo(plot.width(), crosshair.y); + } + ctx.stroke(); + } + ctx.restore(); + }); + + plot.hooks.shutdown.push(function (plot, eventHolder) { + eventHolder.unbind("mouseout", onMouseOut); + eventHolder.unbind("mousemove", onMouseMove); + }); + } + + $.plot.plugins.push({ + init: init, + options: options, + name: 'crosshair', + version: '1.0' + }); +})(jQuery); |