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#!/usr/bin/env python
from evdev import uinput, ecodes as ec
import pygame
import pygame.midi
from pygame.locals import *
import time
pygame.init()
pygame.fastevent.init()
event_get = pygame.fastevent.get
event_post = pygame.fastevent.post
pygame.midi.init()
input_id = 2
print ("using input_id :%s:" % input_id)
i = pygame.midi.Input( input_id )
keymap = {
84:ec.KEY_ENTER,
83:ec.KEY_F1,
81:ec.KEY_F2,
79:ec.KEY_F3,
77:ec.KEY_F4,
76:ec.KEY_F5,
75:ec.KEY_ESCAPE,
}
with uinput.UInput() as ui:
going = True
while going:
events = event_get()
for e in events:
if e.type in [QUIT]:
going = False
if e.type in [pygame.midi.MIDIIN]:
if e.data2>0: status = 1
else: status = 0
if keymap.has_key(e.data1):
ui.write(ec.EV_KEY, code, status)
ui.syn()
else:
print "unknown key",e
if i.poll():
midi_events = i.read(10)
midi_evs = pygame.midi.midis2events(midi_events, i.device_id)
for m_e in midi_evs:
event_post( m_e )
del i
pygame.midi.quit()
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